The First Wave Of Vr Movies Reviewed
In my Scientific American column this month I argued against the notion that traditional movies, where we all sit and face the same screen, are dead. Yes, virtual reality (VR) headsets are cool for movies—they let you turn and look around inside a scene—and great for games. But for storytelling? Not so much, because the director has no way to direct your attention. Here’s a look at some of the first VR “movies” and how they tried to solve the attention-directing problem....